Subat

Description
The Subat is the first type of enemy encountered in Pixeljunk Shooter. They cling to ceilings when idle and pursue the player if they get too close. Touching a Subat will instantly destroy the player's ship.

Appearance
As its name suggests, the Subat is similar in appearance to a bat. It has a large head which sports two eyes, a pair of fangs, two ears, and two wings tipped with red spikes. The basic Subat is mostly brown, except for its eyes, which are bright green. The "machined" form found in the third chapter of the game has robotic appearance. It is a metallic gray color and has a single red eye.

Behavior
When idle, Subats are immobile and cling to the ceiling. When the player goes near them, they will become alert and pursue the player within a small radius. Once the player exits their awareness radius, they will wander aimlessly for a short time before gliding back to the ceiling and waiting there until provoked again.

Strategy
Subats can be defeated quite easily, as they have low health and no ranged attack. It is important, however, to note their location, as wandering into a group by accident will often result in death. Machined Subats are more dangerous than their standard counterparts, as their repulsion field makes the player's primary attack useless. Using missiles while out of their awareness radius can make short work of them. Keep in mind that all Subats are vulnerable to lava, so attempting to bait them into a lava flow can be viable in adverse situations.

Basic

 * Most common Subat variant, found in the first two chapters of the game. Can be destroyed in a single hit, and possesses no special abilities or attributes.

Machined

 * Subat variant found only in the final chapter of the game. Takes 2 hits to destroy and uses a repulsion field to divert the player's primary attacks away from itself.